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In order to do that, we had to rewrite a lot of the game design. A lot of things had to be changed in order to accommodate free-to-play. We had to make sure that it wasn't going to be unbalanced, but at the same time, we had to come up with things we could sell, because if you can't monetize your game, there's no point putting it out there.there was a huge challenge in making a realistic shooter free-to-play friendly. There's only so many items you can introduce before the game becomes too unrealistic. You sort of see that with CS:GO, with the whole skins for guns etc. It's not realistic, and kind of takes away... there's no consistent art style, the guns are just sort of wacky and crazy. That's the route you have to go down to monetize your game - you have to be really creative.However, continuing technical issues with its online-focused racing title DriveClub have alarmed many players and pundits. “There’s no two ways about it – DriveClub is a disaster from an online perspective,” says Leadbetter. “The fact that it is Sony’s key exclusive title for the holiday period is a real problem for them. There’s the perception that Xbox Live is more reliable and it certainly seems to have fewer “maintenance periods”, but it’s important to point out that an equally important game – Halo: The Master Chief Collection – has also experienced issues, though not to anything like the same extent.”Both Xbox One and PS4 allow you to play Blu-ray and DVD discs, while the Wii U does not natively support either. All three machines also offer access to a wide range of video-on-demand apps and services.Shortly afterwards the Electronic Sports League, one of the main tournament organizers, said it would create a formal drug policy with help from Germany’s anti-doping agency. It conducted its first doping tests at a tournament in Cologne in August, and said in a statement the random screening “returned negative results for all tested players.” A spokeswoman declined to disclose how many tests were conducted, and for which substances.Though eSports organizers are beginning to grapple with drug use, gambling presents a new set of challenges. Betting on competitions is growing rapidly on mainstream sites; U.K. bookmaker William Hill has taken 14,000 bets on games so far this year, spokesman Joe Crilly said, of about ￡250,000 ($395,000) in total. Four times that much will likely be bet over the next year, he said. Competitive Counter-Strike continues to draw a healthy amount of spectators as Valve's FPS has grown significantly since the end of 2013. Following Katowice earlier this year, the ESL Championship begins 3 AM Eastern on Thursday, the first matches of ESL One Cologne 2014 will kick off in Germany, culminating in a final match on Sunday.As crazy as 0.64% might sound, which equates to one out of every 200 cases, obtaining a knife is brutally rare, sitting at 0.16%. That means you aren't likely to see a knife unless you open roughly 625 cases! And if you're hoping for a StatTrak variant of an item, then good luck. You're only going to see StatTrak on an item once in a blue moon, estimated to be somewhere around 10% of the time for a given item.Now the fun begins. It's time to start choose your streaming platform.
The truth is that getting better at Counter-Strike by only playing Counter-Strike can be a really slow, ineffective way to get better at Counter-Strike. Especially if you aren’t taking the time to watch and analyze your own matches, it’s possible to spend months or years making the same mistakes.
Regardless, despite Valve’s one-false-move-and-your-career-gets-blown-to-smithereens ultimatum, I doubt this is the last we’ll hear about match fixing and CSGO. As long as people and organizations stand to benefit from it, certain folks will keep trying. Here’s hoping players find the courage to do the right thing and speak up.You could argue that microtransactions are what saved Counter-Strike: Global Offensive from being doomed to an average-sized community. But that doesn't necessarily mean that the system is great.Scott “Sirscoots” Smith has a particularly long view of Counter-Strike’s history. He’s been playing the game since the day the public beta became available in June of 1999, and over the last 15 years, he’s done everything from managing pro teams, to helping launch the esports coverage outlet GotFrag TV, to his current gig as the host of the analyst desk at Dreamhack and ESL One’s big tournaments.Nvidia technical marketing manager Alex Chang described the card to me as "not an entry-level, but entry-gaming GPU" for users who play MOBA games. That is, Nvidia is not targeting the super hardcore technical audience, but a player base made up of users who want to get an excellent experience out of their most played games, without forking out for the most powerful GPUs.Along with the simplified and tweaked spectator mode, minor visuals changes were included too. You can find the full update log right below.ike a drunken uncle, CS:GO is going to be offensive this Christmas. It'll be making lewd jokes, swearing incoherently, and... oh, the other kind of offensive? I guess that makes sense. In that case, the Winter Offensive update will bring a new case of weapons skins, a new e-sports crowd-funding case, and - in a limited format - two new maps. All in all, it's not very wintry. But is it offensive?
There's no consensus among the competitive community about which screen resolution is the best. Lots of players look towards the “pros” using ancient 4:3 resolutions such as 800x600 for guidance. However, there is no singular advantage provided by using 4:3 resolutions. Some hardcore players use these resolutions because they were optimal in the 1.6 era and allowed legacy CRTs to hit higher refresh rates, and pros are generally change-averse.
A few times a year, there’s also major CS:GO tournaments, which are extra useful to watch as a new player, as the matches are generally commentated by people who are very familiar with the finer points of CS strategy.While the industry standard is the Cherry MX switch, we’ve also chosen a selection of keyboards with in-house or commissioned keys. This has become a popular trend as of late, as each brand looks to distinguish its keyboards with a specific feel and sound.While OPSkins is totally independant from Steam’s Community Market, the men say that Valve hasn’t given them any trouble. “We had talks with Valve,” said Brechisci. “They shut us down once. They investigated what we were doing and then they turned us back on and said we were good to go.” In fact, their business is doing so well that OPSkins says it now employs 20 staff members, spread across the US, Canada and Europe.Valve made the announcement official heading into the weekend, and it's causing quite a few Counter-Strike fans to call foul. As Valve states in the announcement, however, they gave players plenty of warning before finally taking action.But outside of new loot, there’s also a slew of new maps; most of them made by the community. Powerhouse is a hydroelectric plant which features TF2’s first three-point CP map. It’s also free for all players, regardless if you pick up the Gun Mettle Campaign pass. But if you want to play on Borneo, Suijin or Snowplow, you’ll need to cough up; a portion of the sale though goes back to the map makers.Malgré leur indéniable don pour la communication (surtout concernant Counter-Strike : Global Offensive), Valve commen?ait à avoir chaud aux fesses il y a deux jours quand l'un de leurs employés postait sur Reddit un teaser concernant une nouvelle version de de_Nuke, sur laquelle ils travaillent depuis un peu moins d'un an. Ni une ni deux, une énorme mise à jour sort aujourd'hui. Refonte de de_newke de_Nuke, nouvelle Opération et évidemment, nouveaux skins.
Most players, and reviewers, placed blame of its low popularity on its inability to evolve the franchise. Veterans noted that it was a step back in a few ways, namely how the community server window was hidden from view in favor of matchmaking as well as its poor competitive scene support. It looked as if history was going to repeat itself, and CS 1.6 would remain the most popular title in the franchise despite its age.Many CS: GO players are addicted to collecting and trading skins, making it an attraction that gets full-time attention from websites that specialize in trading and even gambling. It's all based on a system where cases are earned randomly during play, and must be opened using keys that cost $2.49. The price doesn't sound like much, but Valve's made sure to build the odds so that players typically spend dozens if not hundreds of dollars before they ever earn something deemed valuable.By reaching out to merchants in the virtual item marketplace, BitPay is forging bonds that will strengthen the bitcoin ecology especially in light of how well video games and cryptocurrency mesh. Already BitPay has been slowly reaching out into the video game market in a partnership with free-to-play game publisher Bigpoint GmbH and Taiwan’s gaming wallet service GASH Point (Gamania Corporation).Mechanical keyboards have become the only choice for hardcore PC gamers, and gaming peripheral manufacturers have responded with mechanical keyboards purpose built for gaming. Capable of professional gaming, but designed for everyone, these sprawling monuments to the gaming tower are fitted with complex key switches, advanced macro features, and bold aesthetic design.Launched just before Christmas in the kind of primetime slot that with hindsight so often looks like a graveyard, Ubisoft anticipated that Siege would achieve lifetime sales of over seven million copies. For many reasons, however, Siege has thus far failed to make a commercial impact. The tragedy is that Siege offers something new and unique in the stalest of genres, the mainstream FPS. At one point it even looked like it might usurp the greats of the competitive shooter world. What's stopped it? Ubisoft.Siege is riddled with evidence of top-down game design edicts. Prime among them is that the game is sold at a premium price (a rapidly-falling ￡50/$60), but at the same time the game includes a layer of microtransactions based around XP boosters—which will help players unlock stuff faster—as well as cosmetic weapon skins and a season pass for future DLC content. That might sound heinous, but it's to the credit of the development team at Ubisoft Montreal that it doesn't encroach too much on the core experience. These microtransactions, however, haven't had a good impact on the game's image, and much like Evolve, Ubisoft is in danger of losing players before they've even given the game a try.ʏһҳúcsgo cheap